You have to have the appropriate EP to get the corresponding walkbys so, for example, you won't get vampires if you don't have NL and at least one vampire in the playable or townie population. These visits are not guaranteed but will be more likely as the population of night creatures increases in your neighborhood.Īlthough night walkbys were introduced in Pets, this mod should work in any game as far back as University. ![]() Those walkbys can be werewolves, vampires, servos, high level witches or zombies. Night walkbys may now occur at 10 pm, 1 am, and 4 am. Updated to fix a bug that caused errors in pre-Pets games. DESCRIPTION: Creates more nighttime walkbys and chooses sims other than just werewolves.
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